Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Closed Thread
 
Thread Tools Display Modes
Old Mar 19, 2006, 03:45 AM // 03:45   #1
Academy Page
 
Join Date: Feb 2006
Guild: [SDC]
Profession: A/
Advertisement

Disable Ads
Default Mf

why dont people run MF any more? It took me [a resmer] and 2 saccers like 40 min to find the right people and almost everyone had to rerole to join. I know people say its nerfed because of the rechage or cast time or something for resurect and restore life but.......i dont notice it we still win a few rounds than die wen ranger dosent put lvl 1 eoe up vrs a lvl 6 eoe...............MF works and its fun and if recharge time is a pain.........thats sad cause theres a mantra that reduces rechage time x amount to x amount. MF rocks so dont hang up the spikes of your resmer or saccer and delete it keep MF going.
Richie is offline  
Old Mar 19, 2006, 04:05 AM // 04:05   #2
Ascalonian Squire
 
Join Date: Oct 2005
Default

mf is ownd when frozen soil goes up, or eoe goes up
also, if a mm dies, ur screwed
mf cannot hold hallz
XX Deathwish Warrior XX is offline  
Old Mar 19, 2006, 04:19 AM // 04:19   #3
Lion's Arch Merchant
 
D Fault's Avatar
 
Join Date: Mar 2006
Guild: Black Rose Gaming [BR]
Default

If mf can cap the altar, mf can easily hold just by body blocking
D Fault is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:16 AM // 00:16.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("